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Now you will open the hi-hat to add energy to the end of the intro. The drummer plays the snare on the first eight beats, and then a basic rock pattern with a very open hi-hat adds energy. At bar 5, a crash punctuates the fill at the end of the intro.

The straightforward groove continues in the Verse section with the hi-hat a little less open to leave space to later add a singer. Editing the Bridge Drum Performance In a song, the bridge serves to break the sequence of alternating verses and choruses. Often, the main idea of the song is exposed in the choruses, and verses help support or develop that statement.

The bridge can present an alternate idea, a different point of view. For this fast, high-energy indie-rock song, a quieter bridge in which the instruments play softer will offer a refreshing dynamic contrast. Playing softer does not mean the instru- ments have to play less, however. In fact, you will make the drums play a busier pattern during this bridge. When pressing the Spacebar to play a section, you can use Cycle mode to ensure that playback always starts at the beginning of the section.

The drummer plays at the same level as in the previous sections, but he plays more here. You need to bring down his energy level. When you click the toms, the hi-hat is automatically muted. Aside from the kick and snare, the drummer can focus on the toms, the hi-hat, or the cymbals ride and crash. Kyle is now playing sixteenth notes on the toms, which create a mysterious vibe simi- lar to tribal percussions.

You will make him switch from the toms to the ride cymbal in the second half of the bridge to brighten things up. While the second Bridge region is still selected, you can adjust the cycle area. The toms are muted, and the drummer now plays the ride cymbal.

However, the groove still seems to be missing something. You can hear rim clicks. He plays a crescendo, thereby building up energy to lead into the next chorus. Kyle plays slightly ahead of the beat during the bridge. You will be editing the feel of both Bridge regions simultaneously. At the top of the Drummer Editor, the ruler, Play button, and playhead are hidden because multiple regions are selected.

You can now adjust the settings of all the selected regions at once. Settle on a Feel knob position more toward Pull to realize a reasonably relaxed groove. Kyle now starts the bridge with a busy pattern on the toms, and then moves on to a bell sound on the ride.

He uses restraint, hitting softly and behind the beat, with a slight crescendo toward the end. The quiet and laid-back yet complex drum groove brings a welcome pause to an otherwise high-energy drum performance, and builds up tension leading into the last two sections.

That Chorus region was created when you populated the track with Drummer regions earlier in this lesson. The drummer now plays the crash, and this last chorus is more consistent with the previous two choruses. The drummer plays a loud beat, heavy on the crash, which could work for an outro.

You will, however, make him play double-time twice as fast to end the song in a big way. Playing double-time at that fast tempo makes the sixteenth notes on the kick drum sound ridiculously fast.

The performance now sounds more realistic while retaining the driving effect of its double-time groove. The drum fill at the end of the outro is now longer. However, raising the number of fills has the undesirable effect of adding a new fill in the middle of the outro. To remove that fill, you will cut the Outro region in two. You now have two two-bar Outro regions. The outro has the required power to drive the last four measures; however, it seems like the drummer stops abruptly before he can finish his fill.

Usually drummers end a song by playing the last note on the first beat of a new bar, but here a crash cymbal is missing on the downbeat at bar You will resize the last Outro region in the work- space to accommodate that last drum hit. A moment after you release the mouse button, the Drummer region updates, and you can see a kick and a crash on the downbeat at bar The drummer finishes his fill, punctuating it with the last hit at bar You are now done editing the drum performance and can focus on the sound of the drums.

Customizing the Drum Kit When recording a live drummer in a studio, the engineer often positions microphones on each drum. This allows control over the sound of each drum, so he can individually equalize or compress the sound of each kit piece. The producer may also want the drum- mer to try different kicks or snares, or to experiment with hitting the cymbals softer before he begins recording. In Logic, when using Drummer, the sounds of each drum are already recorded.

However, you can still use several tools to customize the drum kit and adjust the sound of each drum. You will study Smart Controls in more detail in Lesson 5. In this exercise, you will use Smart Controls to quickly adjust the levels and tones of dif- ferent drums. The Smart Controls pane opens at the bottom of the main window, replacing the Drummer Editor. It is divided into three sections: Mix, Compression, and Effects. In the Mix section, six knobs allow you to balance the levels of the drum.

To the right of each knob, a button lets you mute the corresponding drum or group of drums. On the left channel strip in the inspector, the Compressor plug-in is dimmed, indicat- ing that it is turned off. As you drag up the knob, you will start hearing the subtle reverberation of a drum booth. In the inspector, you can see the Bus 1 Send knob move along with the Tone knob. It allows you to customize the drum kit by choosing from a collection of drums and cymbals and tuning and dampening them.

You can also drag Drummer regions to another software instrument track, and they are automatically converted to MIDI regions. You can hear the snare sample. The snare stays lit while the rest of the drum kit is in shadow.

To the left, a Snares panel contains your choice of three snare drums, and to the right, an Edit panel includes three setting knobs. Available on iTunes. For more on Televisor, visit www. The projects and footage supplied with this book may only be used for educational purposes in association with the lessons included.

Any other use, including but not limited to incorporating footage into another project, duplicating or distributing footage, is expressly forbidden and requires explicit permission from the copyright holders listed above. While every precaution has been taken in the preparation of the book, neither the author nor Peachpit Press shall have any liability to any person or entity with respect to any loss or damage caused or alleged to be caused directly or indirectly by the instructions contained in this book or by the computer software and hardware products described in it.

Trademarks Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and Peachpit was aware of a trademark claim, the designations appear as requested by the owner of the trademark. All other product names and services identified throughout this book are used in editorial fashion only and for the benefit of such companies with no intention of infringement of the trademark.

No such use, or the use of any trade name, is intended to convey endorsement or other affiliation with this book. This book is a comprehensive introduction to professional music produc- tion with Logic Pro X. It uses real-world music and hands-on exercises to teach you how to record, edit, arrange, mix, produce, and polish audio and MIDI files in a professional workflow. Each lesson in this book is designed to support the concepts learned in the preceding lesson, and first-time readers should go through the book from start to finish.

However each lesson is self-contained, so when you need to review a topic, you can quickly jump to any lesson. The book is designed to guide you through the music production process as it teaches Logic. The lessons are organized into four sections.

Lesson 1 starts you out with an overview of the entire process. Lessons 2 and 3 dive deeper into typical situations you may encounter when recording from microphones or other audio sources.

Lessons 4—6: Working with Virtual Instruments Lesson 4 describes how to produce a virtual drummer performance using the new Drummer and Drum Kit Designer features. You will choose the right drummer for the project, swap a drum kit with the kit of another drummer, edit the patterns, change which kit elements the drummer plays, shape an interpretation, and precisely control where fills are placed. Lessons 5 and 6 immerse you in using software instruments. Varispeed will allow you to work with your project at differ- ent tempos.

Make sure that you know how to use the mouse and standard menus and commands; and also how to open, save, and close files. If you need to review these techniques, see the printed or online documentation included with your system. If you have not yet installed Logic, you may purchase it from the App Store. When your purchase is completed, Logic Pro X will automatically be installed on your hard drive.

All the instructions and descriptions in this book assume that you installed Logic Pro X on a Mac without any legacy Logic media, and that you downloaded all the additional media except for the Legacy and Compatibility content.

An alert then offers to download additional media content. Depending on the speed of your Internet connection, the download process may take several hours. After you save the files to your hard disk, each les- son will instruct you in their use. When you have the code: 1 Go to www.

Logic Pro X Files contains two subfolders, Lessons and Media, that contain the work- ing files for this course. Make sure you keep these two folders together in the Logic Pro X Files folder on your hard disk.

If you do so, your Mac should be able to main- tain the original links between the lessons and media files. At the beginning of Lesson 1, you will be instructed how to show advanced tools and select all additional options. If you have changed some of your Logic Pro X preferences, you may not realize the same results as described in the exercises. Keep in mind, however, that when you initialize preferences, you lose your custom set- tings, and later you may want to reset your favorite preferences manually.

A confirmation message appears. Your preferences are initialized to their default states. Using the U. Key Command Preset This book assumes that you are using the default initialized key command preset for a U.

So, you may find that some of the key commands in your Logic installation do not function as they are described in this book. A Save As dialog opens.

Your custom shortcuts can now be recalled as any other key command preset. Your new preset appears at the bottom of the Presets sub-menu. An Open dialog appears. Logic will now respond to the key commands as described in this book. Screen Resolution Depending on your display resolution, some of the project files may appear different on your screen than they do in the book.

When using a low display resolution, you may also have to zoom or scroll more often than instructed in the book when performing some of the exercise steps.

In some cases, you may have to temporarily resize or close an area of the Arrange window to complete an action in another area. Developed by experts in the field and certified by Apple, the series is used by Apple Authorized Training Cen- ters worldwide and offers complete training in all Apple Pro products. The lessons are designed to let you learn at your own pace.

For a complete list of Apple Pro Training Series books, see the ad at the back of this book or visit www. Upon completing the course material in this book, you can become a certified Apple Pro by taking the certification exam at an Apple Authorized Training Center.

Successful cer- tification as an Apple Pro gives you official recognition of your knowledge of Apple pro- fessional applications while allowing you to market yourself to employers and clients as a skilled, pro-level user of Apple products.

For those who prefer to learn in an instructor-led setting, Apple offers training courses at Apple Authorized Training Centers worldwide. These courses, which use the Apple Pro Training Series books as their curriculum, are taught by Apple Certified Trainers and bal- ance concepts and lectures with hands-on labs and exercises.

The goal of the pro- gram is to offer Apple customers, from beginners to the most seasoned professionals, the highest-quality training experience. For more information, please see the ad at the back of this book, or to find an Authorized Training Center near you, go to training.

Resources Apple Pro Training Series: Logic Pro X is not intended as a comprehensive reference man- ual, nor does it replace the documentation that comes with the application.

Other documents available in the Help menu can also be valuable resources. They provide the foundation for the tempo and the groove of the piece. For recording sessions in which the instruments are not tracked at the same time, drums are usually recorded or pro- grammed first, so that the other musicians can record while listening to their rhythmic reference. In Logic Pro X, you can speed up the process by taking advantage of the new Drummer feature along with its companion software instrument, Drum Kit Designer.

In this lesson, you will produce a virtual drum track to start producing a new imaginary indie-rock song. His performance is placed in Drummer regions on a Drummer track. Successful cer- tification as an Apple Pro gives you official recognition of your knowledge of Apple pro- fessional applications while allowing you to market yourself to employers and clients as a skilled, pro-level user of Apple products.

For those who prefer to learn in an instructor-led setting, Apple offers training courses at Apple Authorized Training Centers worldwide. These courses, which use the Apple Pro Training Series books as their curriculum, are taught by Apple Certified Trainers and bal- ance concepts and lectures with hands-on labs and exercises. The goal of the pro- gram is to offer Apple customers, from beginners to the most seasoned professionals, the highest-quality training experience.

For more information, please see the ad at the back of this book, or to find an Authorized Training Center near you, go to training. Resources Apple Pro Training Series: Logic Pro X is not intended as a comprehensive reference man- ual, nor does it replace the documentation that comes with the application. Other documents available in the Help menu can also be valuable resources.

They provide the foundation for the tempo and the groove of the piece. For recording sessions in which the instruments are not tracked at the same time, drums are usually recorded or pro- grammed first, so that the other musicians can record while listening to their rhythmic reference. In Logic Pro X, you can speed up the process by taking advantage of the new Drummer feature along with its companion software instrument, Drum Kit Designer.

In this lesson, you will produce a virtual drum track to start producing a new imaginary indie-rock song. His performance is placed in Drummer regions on a Drummer track. You edit the performance data in the regions using the Drummer Editor. The virtual drummer also has his own drum kit loaded in a software instrument plug-in called Drum Kit Designer.

A new project opens along with the New Tracks dialog. A Drummer track is created along with two eight-bar Drummer regions. At the bot- tom of the main window, the Drummer Editor opens, allowing you to choose a drum- mer and his drum kit, and to edit the performance in the Drummer region s that are selected in the workspace. The track is named SoCal, which is the name of the drum kit used by the default virtual drummer, Kyle.

In the first region, the drummer starts with a crash cymbal, and plays a straightfor- ward rock pattern. At the end of the first four measures, he plays the simplest of fills a single tom hit , followed by a crash cymbal that accentuates the first downbeat of bar 5.

At the end of the first Drummer region, a drum fill leads into the next section. In the second region, the drummer switches from the hi-hat to the ride cymbal, and plays a more complex pattern: The kick is busier, and the snare adds ghost notes very quiet hits between beats. As in the first region, the drummer plays a fill at the end of the first four measures, followed by a crash. He plays another fill at the end of the region.

If necessary, con- tinue zooming vertically by dragging the vertical zoom slider or pressing Command- Down Arrow until you can see two lanes in the Drummer region. Crash cymbal Stronger hi-hat Softer hi-hat Snare Kick The Drummer region displays drum hits as triangles on lanes, roughly emulating the look of drum hits on an audio waveform.

Kicks and snares are shown on the bottom lane; cymbals, toms, and hand percussions are on the top lane. Now you can read the Drummer regions. In the next exercise, you will listen to multiple drummers and several performance presets. Later, you will zoom in again to see the Drummer regions update as you adjust their settings in the Drummer Editor.

Choosing a Drummer and a Style Each drummer has his own playing style and drum kit, and those combine to create a unique drum sound. In the Drummer Editor, drummers are categorized by music genres. Genre pop-up menu Drummer Character card Drum kit 1 In the character card, click the drummer.

All the drummers from the Rock category are displayed. A dialog explains how to retain region settings when changing the drummer. The Drummer Editor shows you the settings for the selected Drummer region.

A yel- low ruler allows you to position the playhead anywhere within the region, and you can click the Play button to the left of the ruler to preview the Drummer region.

As in the Tracks area, you can also double-click the ruler to start and stop playback. Play button Playhead The selected region plays in Cycle mode, and the cycle area automatically matches the region position and length. The selected region is soloed—indicated by a thin yellow frame—and the other region is dimmed. Soloing the region helps you focus on the drums when you have other tracks in the project. You are looking for a drum- mer with a simple, straightforward style that more appropriately serves the song.

In the Tracks area, Cycle mode is automatically turned off, the dimmed cycle area returns to its original position and length, and the selected region is no longer soloed. Drummers from the Alternative category are shown. When you click a preset, the region settings update and you can hear another perfor- mance from the same drummer. You can Option-click a new drummer to select that drummer while keeping the cur- rent drum kit.

You are now ready to customize the performance. They may ask the drummer to play behind or ahead of the beat to change the feel of the groove, or to switch from the hi-hat to the ride cymbal during the chorus, or to play a drum fill in a specific location. In Logic Pro X, editing a drummer performance is almost like giving instructions to a real drummer. In this exercise, you will play a drum region in Cycle mode as you adjust the drummer settings. Next to the presets, an XY pad with a yellow puck lets you adjust both the loudness and complexity of the drum pattern.

To undo your most recent Drummer Editor adjustment, press Command-Z. After positioning the puck, you must wait for the region to update update time var- ies depending on your computer.

If you drag the puck constantly, the region will not update. As you position the puck farther to the right, the drum pattern becomes more com- plex; and as you move the puck toward the top of the pad, the drummer plays louder. As he plays louder, he opens the hi-hat and start playing rim shots hitting the skin and the rim simultaneously for accent. You can still hear a lot of syncopation on the kick drums.

The drummer now simply alternates kick and snare on every beat. Listen to the hi-hat: It is currently playing eighth notes.

The drummer is playing a fill in the middle of the region before bar 5 and another at the end before bar 9. You should still see a fill at the end of the region. Each time you adjust a setting in the Drummer Editor, the selected region is refreshed and the drummer plays a new subtle variation. Dragging the Fills knob by a tiny amount is a quick way to refresh a region.

You now have a very straightforward beat. Because the drummer plays less now, he can make the hi-hat ring a bit more. By putting a value here, you can decide, how accurate quantize is, and let it move notes a little bit off the grid, simulating human performance. Non Quantize and Random Quantize value strenght depends on the tempo of the track, so if you are composing a down tempo song, you should use lower values here, and for faster music, use higher.

Iterative Strenght see Part 2 for details. The rest options will allow you to save your favourite settings, apply quantize now, autoquantize whatever you will record, and chose if you can quantize controllers such as mod wheel, expression CC’s etc.

Now, let’s set use my favourite of these options Random Quantize, but first, let’s add some more layers to the drum track like so:. Ok, it’s straight like hell and very robotish, and even if there are many instruments, because they are totally sychronized, they sound weak.

Now, let’s go to Quantize Setup and set value according to the tempo bpm in my case , say to 20 ticks. Let’s click to apply quantize. Notice, that in lower parts, in the second bar it’s 4 th in this project , we have 16th tripplets, so I had to quantize it separately or find the closest common grid for all parts which is 32 th tripplet, but it does work only when your all notes are straightly quantized in the first place.

The effect is instantly visible, and believe or not, sounds much better even bigger, and you can hear, that there are many instruments playing. Experiment with Random Quantize settings, to get the sound, that satisfies you.

It is quite impossible to discover all of the possibilities of this feature. Logical operations on midi tracks can be pretty useful, like half tempo or double tempo or random selected notes with one click. Especially if you do your own presets, or modify existing. I will show you one of my favourite Random Velocity. Let’s say, you are using multi velocity layered drum library.

You’ve made excelent bigdrums loop, it is a little bit unquantized random quantize for simulating human error, but it still lacks of this Still not human enough. At presets menu, find Random Velocity 60 to I’m sure it’s present in Cubase 4 Studio, not sure about previous versions. What can this little bug do? If you apply it to your midi track, I will change velocity of all notes to a random value between 60 and Ok, I hear you saying – I already have pretty good velocity dynamics here, so if I apply this, it will change my velocities into some random crap!.

And you are right! And as Parameter 1 put a negative value say is fine and as Parameter 2 let’s say Now if you apply it to your highly valuable velocity-important midi track, it will add OR subtract to each note’s velocity a random value of Complicated, but pretty cool isn’t it?

Some won’t be much of use to you, but some, like this one, most probably will. Don’t forget to store a preset if you run into something useful. Good luck! If you found a mistake or have a suggestion, feel free to contact me via Have fun! Being quite intrigued with. Intellinoise Studio Intelligent Audio Conception www.

GarageBand 2. Novice and more advanced composers can use. All Rights Reserved. These help documents were created for the Windows version of Midi Translator. The concepts are the same, but the screenshots look a little. October 12, software sequencing basics Software Sequencing Basics Supplemental Notes Roland gear is often used in conjunction with a variety of software sequencer programs. The purpose of this document. It allows you to create unlimited patterns within a song, and each pattern.

Read On! We will tell you how you can quickly and easily get. The Midi WorkShop. Quick Tricks for Multiplication Why multiply? A computer can multiply thousands of numbers in less than a second. A human is lucky to multiply two numbers in less than a minute. So we tend to have computers. The Screenshot of the Software is displayed as below and other Screenshots displayed in this Software Tutorial can help.

Computer Introduction You’ve probably used computers to play games, and to write reports for school. It’s a lot more fun to create your own games to play. The game you will create will be a simple maze game. The object of the game. Have your text-editor ready. Great, let’s get going. KeyCommands List. With each press of this key command, the playhead will pause or resume playback from the current playhead position. The next time you hit Space playback will start from the beginning again.

Record: R Press to start recording. Press Space to stop recording.

 
 

 

Shortcuts for Logic Pro X.FL Studio 12 – Shortcut List

 
Dec 03,  · Learn how to Quantize Audio parts in Logic Pro X, in this video tutorial. Free Download (MIDI Pack): Check out my Music Cours. Logic Pro X cheat sheet of all shortcuts and commands. Sign in. Home Dojos Tournaments Achievements Profile Pricing Logic Pro X Cheat Sheet Shortcuts Global Commands I R Record shift+* Quantize note starts on/off Shortcuts Drag visual here Upload. Dec 10,  · before purchasing a MacBook, i knew all i was going to use it for was a portable DAW for Logic Pro x, i was largly debting between the pro and the air, after 1 week i am glad to report that the macbook air i purchased is fully capable of running Logic Pro x, with many tracks, and the battery life is great. logic is like the lungs ofmy studio, allowing everything to breath no matter where i am.

 
 

Logic pro x quantize shortcut free download –

 
 

Written by Apple. Logic Pro includes logic pro x quantize shortcut free download massive collection of instruments, effects, loops and samples, providing a complete toolkit to create amazing-sounding music. What does Logic Pro do? Logic Pro is the most advanced version of Logic ever. If you want to download the software on your windows pc or mac, you could either first visit the Mac store or Microsoft AppStore and search for the app OR you can easily use any of the download links we provided above under the “Download and Install” header section to download the application.

Our download links are from safe sources and are frequently virus scanned to protect you. Unlike all Logic versions before 9, there is no option to manually show the EXS where to look for the samples.

If you quqntize lucky enough to have the original old hard drive you created the samples on, and you are able to somehow connect it to your Mac – it will work.

But copy the folder of samples to your new drive s and it stops working. Lots of long standing bugs have never been fixed in Logic, but with every update new bugs are introduced. Good luck running a session relying on punching into a track. Zoom settings are having random weird problems. They are all excellent and capable DAWs. However, after using Logic Pro X, it is hard to migrate to any other music software.

I find myself able to logic pro x quantize shortcut free download music with relative ease that the other DAWs just are not capable of. The MIDI capabilities alone are second to none in Logic and the ability to compose music in all styles makes it the best of the best. Another huge plus is the constant and free zhortcut Apple provides… updates that are really upgrades in the quality and number of plug-ins and soft instruments built into the program.

Composing music or just recording a band is easy with this software. Whether you are into acoustic, jazz, electronica or rock, this software package is the best there is and gets updated constantly by Prp. Apple takes this software very seriously and I commend them for their excellence. Version However, it does have on issue now with Flex Pitch and Flex Tim.

Total disaster photoshop cc tutorial adobe free only trying to use Flex Pitch and not edit the time. When you turn off Flex and Follow, all of your time and pitch corrections disappear. I just want to shortcur flex. Nothing logic pro x quantize shortcut free download fix this. I have been looking in Apple Forums and trying to find a ppro for about a week now. The artifacts that now happen when using flex are so bad the audio almost becomes unusable.

Toggle navigation Pcmacstore. Features and Description. Have a nice day! More apps by Apple. Apple Logic pro x quantize shortcut free download 2. If you want to download the software on your windows pc or mac, you could either first visit the Mac store or Microsoft AppStore and search for the app OR you can easily use any of the download links we provided above under the “Download and Install” header section to download the application Logic Pro – Is it safe to download?

Software Reviews and Critisims By Investin19 5. By Dutnakke 3. By uumatter 5. Logic Pro X… the best gets better! By cjvanamusic 5.